Wednesday 6 July 2016

Generic update

So blogging is slow at the moment for a variety of reasons, which are mostly that I'm doing other writing instead. At the moment I'm trying to devote my energies to a new Call of Cthulhu scenario that fits together with some previous games.

I've been trying to get back into creative writing, with mixed results; I dashed off a whole short story draft on Sunday afternoon, but have been struggling more with the next one. Of course, not having a whole day to write makes it trickier during the week. Still, it's something I always enjoyed so I do want to get back to it. Also I have a huge list of ideas looking at me sadly from my Ideas List so culling that slightly would be good.

In general though I'm just quite busy so I don't have a ton of time to devote to thinking about gaming, let alone writing about it. It requires a certain leisure of the brain to do the sort of musings I normally spout, even the unsuccessful ones. Instead I'm ploughing through emails and expenses and processing documents like some kind of hopped-up beaver. And this is supposedly the quiet season at work. The heart quails, frankly.

To be fair, I also haven't been doing a huge amount of RPGing lately, so less to talk about there and not as much inspiration for posting. I did play some board games but I don't really feel the urge to blog about them.

And technically I'm trying to get an appropriate amount of sleep instead of the 6 hours I typically manage, so there's that.

Anyway, if you read this blog you probably know most of this already, but that's how it is. There's no point me declaring any kind of official hiatus because we all know that will immediately mean I spend all of Monday night obsessively turning out some harrowing piece of bloggery on some insanely specific topic, like a system for generating random tapestries or a game about office pen-theft. I'll just get back to it when I do, really.